Green Territory - First couple of bugfixes
Hello y’all!
Based on the initial reports from the players the first couple of bugs were fixed and a new version of this prototype is released. Please bear in mind that fixes are related only to critical functions of the prototype, for example:
- Inability to build structures near the edges of the map
- Domes sometimes fail to find suitable storage building for resources
At the same time some not critical things were not fixed (and will not be in the prototype phase), for example:
- Resources spawn outside of the map
- You can build outside of the map
The reason for leaving it is simple - this prototype is going to be completely rewritten from scratch when implementing a full game. There is no much point of fixing small stuff like this because the main goal of the prototype is not being perfect, but being good enough to collect feedback about the core gameplay. Building outside of the map edges doesn’t stop players from evaluating the core gameplay :)
Aaaaanyway, that’s all that I have for today.
Cheers,
The Game Is Simple
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Green Territory
A real-time strategy game about extending your green territory
Status | Prototype |
Author | The Game Is Simple |
Genre | Strategy |
Tags | base-building, environment, Godot, Real time strategy |
Languages | English |
More posts
- Green Territory - Early AccessMay 12, 2023
- Green Territory - Winning ConditionsApr 21, 2023
- Green Territory - A bunch of improvementsApr 08, 2023
- Green Territory - Gameplay UI Is DoneMar 31, 2023
- Green Territory - Selection Info PanelMar 25, 2023
- Green Territory - Coming Along NicelyMar 11, 2023
- Green Territory - Construction ProcessFeb 28, 2023
- Green Territory - Visual Prototype is DoneFeb 18, 2023
- Green Territory - Visual Prototype ProgressFeb 11, 2023
- Green Territory - What's NextFeb 03, 2023
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