Green Territory - Core Prototype is Released
Hello World!
Today the very first prototype of “Green Territory” game idea is released. This is gonna be a core gameplay prototype.
The purpose of this prototype is to test whether the core gameplay is fun to toy with even with no goals or obstacles. I need to gather feedback on this idea to see if it is worth it to be developed into a full, proper game.
On the very basic level I wanted to make a game about conquering territory and constant expansion. At the moment it might not look like much, but the idea is that you are going to expand your green base into irradiated corrupted world around, purifying it and restoring balance.
I will try to gather feedback from around the Internet as much as I can, but there is only so much I can do, especially given how barebones this project currently is. If you’re reading this and know someone who might be interested in this kind of game and in leaving a feedback, please share this game with them! Every little bit helps.
I really hope that this game idea gathers enough attention to convince me to continue this project, but gathering feedback is very rough.
Hopefully, see you in the next devlog post.
The Game Is Simple.
Get Green Territory
Green Territory
A real-time strategy game about extending your green territory
Status | Prototype |
Author | The Game Is Simple |
Genre | Strategy |
Tags | base-building, environment, Godot, Real time strategy |
Languages | English |
More posts
- Green Territory - Early AccessMay 12, 2023
- Green Territory - Winning ConditionsApr 21, 2023
- Green Territory - A bunch of improvementsApr 08, 2023
- Green Territory - Gameplay UI Is DoneMar 31, 2023
- Green Territory - Selection Info PanelMar 25, 2023
- Green Territory - Coming Along NicelyMar 11, 2023
- Green Territory - Construction ProcessFeb 28, 2023
- Green Territory - Visual Prototype is DoneFeb 18, 2023
- Green Territory - Visual Prototype ProgressFeb 11, 2023
- Green Territory - What's NextFeb 03, 2023
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